When in 2002 Maine launched its pioneering Maine Learning Technology Initiative (MLTI) that equipped every one of the state's 30,000 seventh- and eighth-grade public school students and teachers with their own Apple iBook, all eyes were on the endeavor.
The most high profile one-to-one implementations have come at the state level in Maine, Michigan and Texas, providing valuable examples for administrators to learn from.
As Bailey Mitchell, chief technology and information officer in the 36,000-student Forsyth County (Ga.) School District, describes it, the way in which the school system made decisions about technology in years past was inefficient and pretty dysfunctional.
81 percent of administrators said their districts were adequately teaching students about Internet safety, but just 51 percent of teachers said so. SOURCE: National Cyber Security Alliance and Microsoft
There is a fine line between making student data available to influence data-driven decisions and still respecting student privacy. For this reason, the U.S.
Everything was hunky-dory. Baby-boomer-age teachers prepared baby-boomer children to take on baby-boomer- age jobs. But things have changed.
Among the many challenges facing district leaders, student safety can be particularly difficult as new technologies allow for instant and constant communication.
I like the name of Maine's 2002 pioneering one-to-one program, the Maine Learning Technology Initiative (MLTI).
Netbooks were the subject of a lot of attention in education about two years ago; many saw these inexpensive, compact versions of laptops as the devices that would finally enable one-to-one computing to become commonplace in K12.
"Technology is not a magic bullet. If you have a computer but you don't have the content and you don't have teachers who know how to design good classes - it's not going to make a difference."
The Connect All Schools Initiative has an ambitious goal: To lInk all schools internationally by 2016.
Online social networking includes much more than Facebook and Twitter. It is any online use of technology to connect people, enable them to collaborate with each other, and form virtual communities, says the Young Adult Library Services Association.