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Elementary school students from Pulaski Community School District in Wisconsin learn about photography with iPads during summer school.

Visit the classrooms of Burlington High School in the Burlington (Mass.) Public School District and you’ll see the school’s two-year-old 1-to-1 iPad initiative in action. Some students might be taking notes using Evernote, rather than pen and paper. Others may be translating and recording first-aid terms for a Spanish lesson. A music class could be rehearsing with the Garage Band app.

iCreate
myCreate iPad App
The myCreate app is based on Stop-Action Movie (SAM) Animation software. Students can edit videos by slowing down or speeding up the delivery of frames, duplicating frames to lengthen scenes and adding music or audio recordings to their videos. Completed videos can be saved to personal albums and/or shared with family members and friends via Facebook, YouTube, Vimeo, or HapYak.

In the move to 1:1 computing, school district leaders are increasingly looking for alternatives to traditional PCs and laptops, and for many districts, the go-to device is the iPad. But now, for a growing roster of Apple competitors, the time has come to give the iPad a run for its money.

Glastonbury (Conn.) Public Schools is the latest district to roll out a plan to provide iPads to its 2,200 high school students—and it is only the first step to significantly reduce textbook costs and focus on providing a 21st-century learning environment for its students.

A Griegos Elementary School student in Albuquerque uses an iPad in the library, which has a portable cart of about 30 iPads—known as Computers on Wheels.

For years, there’s been an ongoing discussion about the digital divide between the “haves” and the “have nots.” As technology has advanced, so has that gap, which is driving fundamental changes in how we work, learn, and live.

Administrators, educators, and nonprofit entities nationwide have been trying to lessen that gap over the past decade. With newer, lighter technologies like tablets and ultra-light laptops like the MacBook Air, some schools are considering getting rid of textbooks altogether and going digital.

An East Leyden High School student selects a Chromebook from a charging cart. With Chromebooks, students can work on any device in any class period and access their work from anywhere, including from the Chrome browser installed on a home computer.

For students of Leyden High School District 212, two miles from O’Hare Airport in Illinois, Aug. 14, 2012 felt more like their birthday than the first day of school. The district, comprising East and West Leyden high schools, realized its long-planned hope of providing a computing device to every student and gave out 3,500 new Google Chromebooks.

One of the most popular games finding its way into classrooms now isn’t much of a game at all. Released originally in 2009, Minecraft is a “sandbox” 3D video game built in a Lego-like environment that allows “players” the creative freedom to build anything, from towering castles set high on ocean cliffs to complex roller coasters.

Kaya Henderson’s childhood in one of New York’s most affluent areas, Westchester County, could not have been more different from that of the middle school students she taught at Lola Rodriguez No. 162 in the South Bronx.

A Pew Internet study released in April, “The Rise of e-Reading,” notes a gathering American trend of embracing digital content. The report found that 43 percent of Americans age 16 or older have read an e-book or other long-form digital material, such as a magazine article, over the past year. Of those in this age group who read every day or almost every day for work or school, 54 percent use tablets or other e-book readers. The report also says that those who read with e-book devices read more than others, and that portability and speedy access are major drivers of this trend.

Cameron Evans, Microsoft’s education chief information officer, doesn’t so much see the future holding a single device for one-to-one connections in classrooms, but what he terms “a richly connected ecosystem of learning devices, apps and services that are smart and aware of each other.”

The increasing number, affordability and practicality of apps, such as iBooks Author, is beginning to drive the choice of hardware devices for both schools and mainstream users, says Gail Palumbo, lead faculty and area chair for curriculum, instruction and teacher leadership for the University of Phoenix. “People are demanding more powerful apps that no longer work on older computers or even many newer ones,” she says.

Sixth-graders from the Wayland-Cohocton Middle School in New York train on Toshiba tablets, which the school won in a 2010 Win a Wireless Lab Sweepstakes.

Tablets have come a long way since Apple launched its pioneering Newton MessagePad in 1993, the first Internet-connected flat-screen device pairing a stylus with handwriting-recognition software. Since then, computer hardware companies have been refining and experimenting with the concept of Internet-connected tablet computing devices. The personal digital assistant (PDA), convertible laptop/tablets, dual-screen booklet tablets, e-book readers and other designs have been among the many iterations of tablet computers, sometimes known as slates or media tablets.

President Barack Obama, education technology funding, 2013 budget

Federal technology funding for K12 school districts has been integrated into various other funding streams. According to Karen Cator, director of the Office of Educational Technology for the Education Department, the technology marketplace will subsequently be more efficient in addressing various school and student needs in the coming school year.

rural 4G

President Obama hopes to bring high-speed wireless Internet to all rural areas in the next five years with the National Wireless Initiative he announced last year.

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