Award-winning digital learning solution Wowzers® announced today digital learning webinar sponsorship series in partnership with edWeb.net. The professional learning community will assist school administrators,curriculum coordinators and teachers as they explore and update classrooms with game-based and adaptive learning models.
The first webinar in the series, Beyond Angry Birds: STEM Games with Research-based Evidence of Student Learning, is scheduled for March 27 at 4:00 p.m. EST. The session will be presented by Amos Glenn, Research Associate, Computer-Human Interaction Institute, Carnegie Mellon University, who will address the question, “How can we combine what we know about instructional design with what we know about game design to build games that are both fun and demonstrably educational? ” Glenn will introduce free games that participants can use in their classrooms, and will share objective, scientific data that illustrates how these games produce measurable learning.
To participate in the Live Session, please click here. This webinar will be recorded and archived in this community for viewing at anytime.
"This webinar series provides an excellent opportunity for educators to explore the value and potential of game-based technology in the classroom,” said Andrew Howard, president of Wowzers. “This series will also illustrate how advanced technology and adaptive learning models have the power to create an entirely new model for educating our children.”
Future webinars in this series will include:
Seeing the (Virtual) World Through Others' Eyes: A Game-Based Approach to Developing More Positive Relationships
Presenters: Geoff Marietta: Doctoral Candidate at Harvard Graduate School of Education; and Elisabeth Hahn: Doctoral Candidate at Harvard Graduate School of Education.
Thursday, April 11, 2013- 4pm / EST
The Game-Based Curriculum: Directing Learning with Quests, Badges, Achievements, & Truly Personalized Learning Presenter: Chris Haskell, Ed. D, Clinical Assistant Professor, Dept. of Educational Technology, Boise State University Tuesday, May 14, 2013- 4pm / Eastern Time.
Wowzers is also sponsoring its own community on EdWeb dedicated to “Differentiating Instruction with Educational Technology” (www.edweb.net/wowzers)
Founded in 2010, Wowzers is an adaptive online learning platform designed to engage students via virtual story-driven games and activities. The Wowzers program includes math Common Core curriculum for grades 3-8, and is built on a powerful, cloud-based platform that adapts to the learning style of each student for a truly personalized and effective learning experience anywhere there is an internet-connected device.
Wowzers has been recognized with the CODiE Award for Best K-12 Solution and Best Classroom Management System from the Software & Information Industry Association (SIIA) and as a 2012 Top 100 Product by District Administration Magazine. The experts at Wowzers also offer weekly Digital Learning Webinars geared to assist educators seeking to bring their classrooms into the twenty-first century. For more information on Wowzers, visit www.wowzers.com, find us on Facebook or reach out via Twitter at @Wowzers.
edWeb.net is a professional social and learning network for the education community that makes it easy to connect and collaborate with colleagues, share information and best practices, and create professional learning communities. edWeb makes it easy to move forward faster with ideas that transform teaching and learning. edWeb hosts free professional learning communities on key topics in education and won the 2012 Edublog Award for Best Free and Open Professional Development for Educators. edWeb reaches 3.5 million educators in the U.S. through our membership and our partnership with MCH Strategic Data. Learn more at www.edweb.net.