21st-century learning

ePals Launches New Way for Kids to Access Ed Content

ePals Corporation, an education media company and the worlds leading safe social learning network, today announced the release of new interactive magazine apps from its childrens media division, offering kids an exciting new way to interact with content from award-winning, teacher- and parent-recommended Cobblestone & Cricket magazines.

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SIPA Panel Examines Latest Trends in Online Education

New trends in online education were discussed at an informative forum hosted by the Silicon Valley Indian Professionals Association Aug. 23.

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Schools, Teachers Preparing Students for a Digital World

Twenty years ago teachers could confidently say that if they taught students the curriculum they would be ready for life after high school. ... Today, in addition to math, English and science, schools are including technology in the subject matter, as both a tool to learn and a tool to be learned.

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Central Dauphin School District Chooses SafeConnect for 1-to-1 Computing Initiative with Wireless Network

Central Dauphin (Pa.) School District (CDSD) has chosen SafeConnect to manage its wireless network and extend it to students and faculty, allowing access to a variety of learning resources such as Moodle and Scholarport. SafeConnect, widely implemented by both leading colleges and K-12 school districts to meet 1-to-1 computing initiatives, identifies and authenticates mobile devices and provides a mechanism to assess and enforce network security policies in real time.

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Follett Helps Districts, Schools Navigate eReader Highway

Follett has sponsored a new website, K12DigitalDecisions.com, a timely and robust resource to help educators and districts navigate the eReader highway and answer the critical question, “Which Comes First ... Content or Device?”

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Reportlinker.com Announces New Market Research Report on Global Interactive Whiteboard Industry

This report analyzes the worldwide markets for Interactive Whiteboard (IWB) in Thousand Units and US$ Million. The global market is analyzed by the following End-Use Segments: Education, and Others (Including Corporate and Government Sectors), while the regional markets are analyzed as a consolidated whole with no granular level breakup offered by end-use segment.

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Digital Wish Works With Dell to Expand Youth Learning

Manchester Center, VT - August 31, 2012 - Digital Wish has been selected as a recipient of a 2012 Dell Powering the Possible grant. Digital Wish will receive funding in the form of cash grants and equipment donations to leverage technology and further the organization's mission of providing a brighter future for underserved youth.

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Three Ways the Xbox is Going to Change Education

Can the Xbox (and Kinect) change the way we deliver online education? We often view the Xbox as more of a gaming device than anything else. The primary purpose of the Xbox has been to bring such into your living room. Add the Kinect and you get a great gaming experience. However, Microsoft has been expanding the uses of its device to include movies, television, and social networking. In short, the Xbox has become more than a gaming device, it has become the living room gateway to much more. Rumors have been floating about that Microsoft will be adding internet browsing, Skype, and much more to further its "gateway" mission. As these new features are brought on board, I would suggest to you that the Xbox can be utilized as an educational tool, rather than just gaming and entertainment. There are three ways I would suggest such and there are through communication, social learning, and immersion education (yes... I made the last one up, but it applies.) Let's take a look at how these will work.

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iPad Overtakes PC in Education Market Share

Market data in the June quarter showed with certainty for the first time ever that Apple's iPad is replacing sales of traditional PCs to schools and students, according to one analysis.

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ANGELA PASCOPELLA's picture

Some Schools Tell Students to Bring Own Technology

Not so long ago, most school districts had very strict policies: Leave your cellphones and laptops at home.

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