From testing problem-solving skills in the survivalist block-building adventure Minecraft to reinforcing science concepts in SimCityEDU, educators are integrating games in the classroom at an increasingly rapid rate. Game-Based Learning occurs when students play a game with defined learning outcomes.
In many partnerships that bring businesses and schools together, a private or nonprofit third party serves as a bridge to the most successful collaborations.
Leaders in Johnston County Schools in central North Carolina knew they needed to find more effective ways to help struggling students, close the achievement gap and meet their core instructional priorities. So they carefully planned a pilot program to choose the best adaptive learning system for the district’s 25,000 K8 students and their educators.
The push toward digital learning in Meriden Public Schools in Connecticut started about six years ago with a simple premise: Learning doesn’t stop when school ends. Superintendent Mark D. Benigni understood that advancing off-campus education would require a strong and engaging digital reading program.