Industry News

Teachers can create hands-on STEAM lessons with Pearson

Pearson and Makerversity unveiled Makerversity DIY - Make Tools for Learning, a new curriculum of hands-on lessons enabling educators to incorporate hands-on activities into core subjects. Aimed at students ages 10 to 14 years old, the first 10 lessons help build competency in STEAM subjects.

Kentucky school system to utilize WIN Math

The Kentucky Valley Education Cooperative is partnering with WIN Learning to bring WIN Math, a digital career-based, math and workplace skills solution, to schools within the 15 Appalachian counties it serves.

Reading Eggs releases Eggy Time app

The creators of the Reading Eggs online reading program for kids have launched a new educational math app for the iPad, iPhone, iPod touch, Kindle and Android. Suitable for children aged 4-8, Eggy Time features interactive activities and animations to teach young children how to tell time.

New California-specific SBAC guides debuted by Shmoop

Shmoop offers Smarter Balanced preparation for grades 8 and 11 and has recently expanded to provide specific material for Smarter Balanced Assessment Consortium California, including alignment to the California State University Early Assessment Program.

Harris School Solutions partners with identiMetrics

Nutrition software provider Harris School Nutrition Solutions joined forces with the biometric finger scanning identification producer to offer finger scanners, software and services.

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New partnership extends internet access to students at home

Kajeet recently partnered with CDW-G to help districts ensure that as they launch educational technology programs, all of their students also have internet for education at home and wherever else they need to do homework.

EdX brings in new courses from the Smithsonian Institution

The nonprofit online learning initiative is offering three new, free courses from the Smithsonian Institution — Objects That Define America, Rise of Superheroes and Their Impact on Pop Culture, and Teaching Historical Inquiry with Objects  which were developed with the National Museum of American History.

Cooberry launches children's entertainment content site

The free website is designed to entertain children up to 12 years old online through original content including picture books, animated stories, chapter books and audio books. The site is compatible with Android and Apple devices and new content is uploaded weekly and monthly.

Learnosity integrates handwriting recognition technology

A new suite of assessment tools from Learnosity will leverage MyScript handwriting recognition technology to allow students to write and solve complex equations using handwritten input.

Scanner app for Android debuted by Quick Key

Quick Key Mobile released an Android version of its mobile scanning app. With a user-friendly interface, Quick Key Mobile digitally scans and grades formative assessments.

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