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3D printing offers multiple ways for students to get hands-on experience and to gain marketable skills before leaving high school

3D printing offers multiple ways for students to get hands-on experience and to gain marketable skills before leaving high school. Administrators must find ways to integrate the technology into existing courses or to enhance new class offerings.

Why are 3D printers so important to education now and what future trends should CIOs be aware of to ensure the technology succeeds in the classroom?

Rajeev Kulkarni

Vice president and chief product officer

3D Systems

Some of the latest software solutions monitor applications for free meals and track federal and state reimbursement reports for the National School Lunch Program.

Serving meals in schools has changed dramatically over the last few decades.

Many students suffer food allergies, and others don’t have enough money in their lunch account.

Following market trends, print curriculum products are down 8 percent, according to a new report. The most frequently cited medium for delivering curriculum products was online/digital delivery with 83 percent, followed by print at 65 percent.

In terms of sales of digital resources, if all of the digital product applications are grouped together, this segment was up 43 percent for all of 2013.

Outside computer labs, the laptops and tablets that students use most commonly at school are shared, in-class devices, according to a Harris Poll/Pearson study from last year. These shared programs are more common in elementary schools, where 35 percent of students use shared devices. The rates for middle and high school students are 27 and 22 percent.

Comparatively, just 16 percent of students in the U.S. attend a school that has a 1-to-1 program.

At Lawrence Public Schools in Kansas, teacher Paula Barr sits with second graders in her blended learning classroom at Quail Run Elementary School.

Widespread use of digital learning materials, an intensifying focus on achievement and the influx of digital devices into classrooms are increasing districts’ need to have some form of learning management systems (LMS), experts say.

From videos to games, tools to help students learn to read are all about fun.

Programs that are compatible with mobile devices allow students to improve reading and literacy skills in and outside the classroom. On the educator side, many new products track students’ progress and offer assessment tools.

Vocabulary.com

Vocabulary.com

Providing students with the right academic resources is crucial to their success. Whether it’s finding printed books, e-books or other research materials, new software can help librarians organize materials and make them easy to find.

No matter the grade or skill level, the newest mathematics tools and programs aim to make learning various math concepts an adventure.

Being adaptive, engaging and fun, products try to meet the needs of individual students while aligning with the Common Core and other state standards. Here are some of the latest math tools in light of NCTM's conference in April. Big Ideas Math

DA is proud to present the 2014 Readers’ Choice Top 100 Products.

Continuing to recognize the best of the best, the editors of District Administration magazine are proud to present this year’s 2014 Readers’ Choice Top 100 Products, which were selected from more than 2,400 unique nominations. Up from 1,800 nominations in 2013, this is yet another record-breaking year.

The move toward personalized learning and the ability to deliver resources via the cloud are transforming the way districts purchase digital content for math, reading and other parts of the curriculum. As this landscape changes, district also are spending more on digital resources.

The standard whiteboard is evolving to keep up with advancements in learning technology. With today’s newer models, several students and teachers can work together on the same surface at the same time. Corresponding mobile apps also allow students to collaborate on their BOYD or 1-to-1 devices.

The Nervanix Clarity is a headset that monitors EEG brainwaves to measure attention levels.

Measuring and even changing a student’s brain activity was once a science fiction concept. But technology advances are pushing to market more products that use attention levels and plasticity of the mind to raise academic achievement.

District leaders seeking to acquire more technology must decide whether purchasing or leasing is more cost-effective.

As the economy continues its slow crawl out of the recession, school districts that had put off capital purchases are now replacing outdated equipment and buying new technology. However, administrators are still considering large-scale acquisitions with caution.

Technology is revolutionizing the study of science in K12. New products for chemistry, biology and physics labs allow more engaging and, in some cases, safer experiments.

Following the BYOD and 1-to-1 trend, many of these products come with mobile apps so students can take their inquiries outside the classroom and analyze data instantly in the field.

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