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COMPETITIVE CREATIONS—The inaugural Game Design Expo at Evergreen Public Schools (Washington) showcased student skill and creativity.

Producing a story, game or interactive app for a game design expo motivated Vancouver, Washington, students to solve challenges and to explore computer science careers.

Source: “Making Culture,” The ExCITe Center, Drexel University

To start creating K12 makerspaces, educators can follow the seven recommendations in the accompanying infographic.


Link to main story: High schoolers design games, learn programming skills


Drexel Universitys ExCITe Center garnered the information from its recent nationwide study.

Project Unicorn does not leave data interoperability to the imagination. The InnovateEdu initiative, which has grown from 25 districts to over 400 in just the past year, compels edtech companies to create compatible software that can share data.

The New York-based nonprofit also has recently partnered with nearly three dozen edtech companies that have pledged to prioritize data interoperability during software development.

07/2018
Source: May 2018 Kahoot EdTrends Report for Education

The 2018 Kahoot! EdTrends Report for Educators report details various trends in edtech.

It also highlights technologies and tools that teachers are using in the classroom as well as challenges and opportunities for educators.


Link to main story: Digital school maps


Among the report's various findings, 75 percent of participants said they are seeing data-driven instruction and intervention.

An interactive school building layout next to a panoramic view of one classroom within Anaheim High School. The dotted circles indicate locations with images available while the classroom field of view is the shaded area.

Up-to-date school floor plans and detailed images can be the difference between life and death when first responders are racing against time to find a shooting suspect or to rescue survivors after a natural disaster.

VIRTUAL FIELD TRIP—Students at urban schools can tour The Farm Sanctuary in upstate New York courtesy of an interactive VR program that includes 360-degree video.

City students from both coasts have donned headsets to take virtual field trips wherein they learn about the humane treatment of farm animals on a rural sanctuary in upstate New York.

Every school district in North Dakota should reach 1 gigabit per second of connectivity by summer 2019. For some, that could mean a tenfold increase.

The 100-gigabit upgrade to North Dakota’s statewide STAGEnet network will also provide faster service for higher education institutions and governments.

The state’s core network and internet capacity will see a 150 to 200 percent increase.

Jeremy Bailenson, head of Stanford University’s Virtual Human Interaction Lab, has provided tips on how to safely use virtual reality devices. 

One piece of advise that Bailenson included in his report is if students are using room-scale VR, then they should explore the room first with their virtual goggles on before the simulation starts.


Link to main story: K12 students visit the VR farm

A lot of science goes into building a great acoustic guitar. For example, students must analyze malleability, weight and other composition factors when picking the wood to make their own instrument.

In the U.S., the majority of adults who both do and don't work in STEM-related field say they like science and math, according to a new study by the Pew Research Center.

More STEM workers (66 percent) have said they like these subjects, however, than non-STEM workers (45 percent).


Link to main story: Sounds of STEM education

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