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Product Focus

Edugaming is in the midst of a resurgence. After the initial successes of the 1970s and 1980s, intense competition from console game systems from companies such as Nintendo, Sega and later Sony severely cut into demand for PC-based educational games, which often paled in comparison. As a result, many edugame companies were quickly outpaced and outspent and were either sold, downsized or forced out of business.

Among the many effects of the U.S. economic crisis is one that may not immediately come to mind: an increase in computer virus attacks. As economic conditions have worsened, cybercriminals have become increasingly aggressive and have explored new tactics for accessing or damaging information, or simply wreaking havoc. The last three months of 2008 saw a boom in various types of cyberthreats, which include viruses, spam and other forms of disruptive or damaging programs.

Student Video Cameras

When the first analog document cameras were invented in the late 1970,s, they provided an easier way to display documents to a class by using a television screen or video projector instead of overhead projectors and transparency sheets. Today’s digital document cameras are so versatile they are often referred to more accurately as “visual presenters,” because their high-resolution, high-magnification zoom digital cameras, internal memory, full-motion video capture, network connectivity and other features enable much more than documents to be part of a presentation.

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