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Making a model of math

Ray Bendici
October, 2016
Model students: Students at Cupertino High School in California learn the basics of math modeling during an AoCMM workshop.

High school math classes focus traditionally on solving equations. The world of mathematical modeling emphasizes creating equations.

A tale of caution when using free materials

Mackenzie Ryan
October, 2016

Educational publishers say they understand the draw of free or one-off materials for purchase online. But they caution administrators: Just because you can build a car from parts and tutorial videos from the internet, it doesn’t mean it makes sense.

Many publishers employ experts who have doctorates in instructional and curriculum design—which they say is a different skill set from classroom teaching.

Product Focus: Student Information Systems

Ray Bendici
October, 2016

SIS vendors are working to develop technologies that work across all platforms and are cloud-based. Particular effort is being devoted to the design of user interfaces to create easy and intuitive functionality so that accessing an SIS is as simple as navigating a social media program on a phone.

Classroom wearable report: What it means for K12

Angela Pascopella
September, 2016
Measuring movement: The Polar GoFit Ecosystem includes a wristband or chest-based heart rate monitor and fitness assessment software to measure a student’s physical intensity and exertion.

Digitizing education content and learning processes has changed the way students learn and interact during classroom sessions, according to Technavio’s report, “Classroom Wearables Technology Market in the U.S. 2016-2020.”

So classrooms emphasize collaborative learning and visual learning, says Technavio analyst Jhansi Mary J.

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